Another mirrored post from my Cohost! Be sure to follow me over there if you want to see more.

So a few days ago I finished Mario's Super Picross on Nintendo Switch and checked out a few of the Game Boy games recently added to their online service so I thought I'd write out some of my thoughts here since I haven't posted anything in a while.

Mario's Super Picross (1995)

So I started playing this one back when it was first added to the Switch but only just got around to finishing it recently. It's the second Picross game that developer Jupiter ever developed (after Mario's Picross on Game Boy which I have not played yet) and as such it is definitely missing a couple of the quality of life features that are present in most modern games in this style. The notable absence to me being automatically filling empty spaces with crosses on solved columns and rows, and greying out numbers that have already been filled in. Otherwise though it's a very solid puzzle game which can definitely get pretty challenging later on, more so than Jupiter's newer titles.

There are 300 puzzles total (some of which are hidden), which are mainly split up into two sections: the Mario puzzles, which have a time limit and deduct time if the player incorrectly fills a square; and the Wario puzzles, which don't have a time limit and don't let the player know if they've made a mistake. I did time out on a couple of the Mario puzzles (though on the last puzzle that happen to me on I just took a screenshot so I could continue where I left off), and on a least on of the Wario levels I maxed out the on-screen timer at 99:59.

Game Boy games on Nintendo Switch!

Since Game Boy games were recently added to the Switch after last week's Direct, I decided to play a few a little of some of the games that were included at launch. First game I loaded up was Tetris, just because I felt like playing a couple of rounds. Admittedly I did pretty poorly even compared to how I usually do, but otherwise it was enjoyable. After that I loaded up Game & Watch Gallery 3, assuming I'd just try out a couple of the games and then move on, but honestly I really enjoyed a few of the reimagined games in this collection. Mario Bros. was probably my favourite of them, with Egg and Greenhouse being decently fun as well, while Turtle Bridge and Donkey Kong Jr. I think were the weakest based on what I played. Will probably load the collection up again in the future when the mood strikes.

The main thing I wanted to put some proper time into was Kirby's Dream Land. I'm not super adept when it comes to 2D platformers but I'd been meaning to play through some of the Kirby games since they are generally on the easier side. I had played a chunk of Kirby's Adventure prior but never sat down and played through one of the games from beginning to end. Overall it was definitely a pleasant and enjoyable time. I did have to use a continue near the end of the game since I entered the ending boss rush with no extra lives left, but otherwise I managed to breeze through without much issue. I did try out the extra mode that the game tells you about post-credits, but the bosses in that mode are definitely a bit beyond my abilities, at least without some practice lol.